Nothing is known about Wander's past, except that he knew - and possibly loved - Mono, and that he came from the same tribe as Lord Emon. He stole the Lord's sword and headed to the Forbidden Lands on horseback to revive her. He is the main character.
Wander has a very animated body, with him looking like he came out of a painting. He has pale skin, medium length, red, shaggy hair, blue eyes, and almost a feminine look. He is a smaller than the average sized grown man, so it is assumed he is either in his late teenage years or early twenties. He wears a beige shirt with a tabard-like cloak with the sigil of the colossus sewn onto it. He has a fauld-like belt hanging from a strap on his lower back. He wears open-toed sandals that have twisting straps that travel up his legs. He has a male teenage-type deep voice, making that one of the small characteristics of designating him a man. As you defeat more and more colossi, his physical appearance deteriorates. His skin getting paler, his hair turns to a dark blue, cuts and bruises begin to appear on his face and neck, and even little horns grow upon his head towards the end. He wields a sacred sword and a bow, but he is clearly more skilled with the latter. He is very good at riding his horse, Agro.
Story EditJust like Wander, nothing is known about her past, other than that she had a 'cursed fate'. She is dead throughout most of the game, lifeless on the altar. In the ending, however, she is revived.
In contrast to Wander's physicial condition deteriorating throughout the game Mono's improves. At the outset as she is dead she looks pale and her lips are an unnatural colour. As Wander defeats the colossi she looks healthier and the colour returns to her face. Before going to fight the final colossus, she looks healthy.
Mono is quite a beautiful woman with long, straight, black hair. Throughout the game, she wears a long, white gown. She has a somewhat pale face, and she isn't wearing any visible makeup. She is also quite thin. She seems to have a connection to birds. As each colossus falls another white dove appears by her altar.
Story EditLittle is known about Dormin or its past. All that is known is that it is a bodiless entity that is considered, by Lord Emon and his party, to be an evil god; who can resurrect the souls of the dead. However, it is speculated that it was once the ruler of the Forbidden Lands, but was defeated by ancient ancestors of Emon's people. Sealed into the colossi and their respective idols. When Wander kills a colossus he is gathering a part of the soul of Dormin, essentially acting as a host for its powers until all sixteen colossi are destroyed.
Dormin has no body, and for most of the game it is a number of different omnipresent voices. In the ending, however, it revives itself within the body of the fallen Wander. It is about as large as Valus, and is covered in a shroud of shadow, with long devil-like horns and piercing white eyes. Because Dormin 'borrowed' the body of Wander to retaliate against Lord Emon and his party, it moves slowly with a limp (as Wander had been shot in the leg by a crossbows bolt) and can attack with basic melee swings.
Story EditLittle is known about Lord Emon, besides that he is a man of considerable influence, likely a shaman (as it is implied by unlockable Time Attack Items). He comes to the Forbidden Lands in search of Wander, who had stolen a sacred and ancient blade from their tribes possesion. He displays great anger and disappointment for Wander's decision to come to the Forbidden Lands and cooperate with Dormin.
Lord Emon is an older man, he has a stubble and short white hair. He wears a Shaman's Mask, but takes it off at some points. He wears a long, white, decorated cloak with the Major Sigil sewn into it. He is only encountered by Wander in the ending, but is seen for a brief moment beforehand in a cut scene after defeating the 12th colossus. He seems to have considerable power as he casts a spell in an attempt to prevent Dormin from escaping the Shrine of Worship.
The colossi are incredibly giant, mystical beings that resemble mostly mythical or extinct animals (and also some animals that still exist) and roam the Forbidden Lands aimlessly. They are the only 'enemies' in the game. It is possible that each colossus came from the earth, and were forged from the elements some time after Dormin fell from power. Each colossus has its own place to reside and must be located in the order they are to be fought. Once found, the fight will begin. The player cannot go to the location of a colossus that he is not supposed to fight yet and fight it then, because nothing will happen and no colossus will be there. Each colossus has its own distinct look and behaviors, with most towering the player in size. There are 16 in total. (Note: After every 4 colossi you beat, a special cut scene will happen, whether it be wander dreaming of Mono being revived, or showing activity outside of the Forbidden Lands.)
Upon defeat, the colossi are drained of their essence, which is moved into Wanders body. Their bodies almost instantly turn to stone and once more become one with the earth. Even bits of moss can be seen growing upon their bodies if Wander would return to them.