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Kakushin Ecosystem (KES) creates a synergized place for different audiences that did not interact before, such as inventor, innovators, product designers, manufacturers, technology and innovation enthusiasts, patent holders, creators of ICO and cryptocurrency projects and their backers, or creators of classical crowdfunding campaigns and their backers who have never dealt with cryptocurrencies before, authors of their projects and experienced army of advisors, moderators, designers, translators and other specialists all over the World.
Kakushin Ecosystem is a trading platform to maintain cash flow and easy conversion of funds an…
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Are there any plans to update the pictures across the wiki for fidelity or should they remain as they are for novelty’s sake?Read more >
This is all not relevant to this wikia. It shouldn't be here.Read more >
My theory is that the horned children from the past two games (Shadow of the Colossus & Ico) were turned into these griffin like beasts, stripped of their humanity, still retaining their most prominent trait. How, i'm still thinking of, I'll update if I can. The species itself is then given back a bit of their own human traits by giving the strange deity at the top of the tower human sacrifices and giving the creatures the essence which revitalizes them and makes them a bit more cooperative. They can live without the essence, but it makes them all the more extraordinary and useful when they do use it. Back to the giving back their humanity, remember in SOTC how Wander was the "first" horned child? What if Trico is a descendant of Wander? A…Read more >
so hello everyone...something just hit me on the head or something, heres what I meant.
You know Trico? that huge griffin from the last guardian,if you look at the pictures, then you find skeletal versions of a griffin, this implies that the griffins were guardians of the ruins before something or someone came and killed all of them but spared Trico. Also for all who played or watched the games, you know that the world is massively religious and also highly corrupt.With jerks like lord Emon and the fact that Ico,s parents left him just because he had horns.also that one kid...I guess that the forces of the Dark queen still lives on,albeit much weaker.Looking for that kid because they know that if he releases the last guardian there civillis…Read more >
I sent Ueda fan mail. I'm scared.Read more >
Somebody else wrote a very similar post about the same thing; expect to see some of the same things as on there. However, this is my own spin and will have more and different things.
But anyway, this is a list of what 'the Last Guardian' really needs to have in it. GO!
- Good Graphics.
=========Well, duh, you say. But remember, this game has been in development since the PS2. I've seen some games suffer from the "started-work-on-an-old-console-then-changed-to-the-next-gen-halfway-through" sydrome, as I so cleverly named it. I just think that this game has to be - if not amazing - at least good enough to compete with other games coming out at the same time. In an artistic game, visuals are everything.
- Open World
=========Shadow of the Colossus had…Read more >
Hi everyone :)Read more >
As a fan of Ico and Shadow of the Colossus, I would like to become an admin and bureaucrat of the Team Ico wiki.
I'll improve the wiki, especially on the technical aspect (templates, etc.) where it actually have been always good.
I've heavily changed the Franchise template and unified the 3 general templates (Ico, SotC & TLG), and I've done lot of cleaning and adding info, infobox, etc. I hope to do more and to bring much more fans here!
And of course, I hope to hear new info about The Last Guardian soon (August?).
--Golden Spectertalk 20:46, July 12, 2013 (UTC)
If you want an explanation, click here.
Hey, wouldn't it be cool if, in "The Last Guardian", there was a cameo from Ico, or if Trico had the ability to shoot flames, well that's why this list exists, to make a central place for all of our ideas, so lets dive in.
- An open world to explore.
- A similar control scheme to "SotC".
- A story that not only bridges the gap between "SotC" and "Ico", but a fitting end to the "Ico" storyarch.
- Alot of ways to manually interact with "Trico", like petting him, or having him chase you, or feeding him barrels...
- The ability to take weapons from guards, weren't you ticked when you couldn't take the crossbow from that knight in "SotC"?
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