Fumito Ueda said the following in an interview about Spider's removal from the game: 'Spider was meant to be defeated by slashing it with your sword while riding Agro, but that would have required us to put in a special motion just to battle that Colossus, so I didn’t think it was very elegant' .
StrategyAccording to the artbook 'it was defeated by leading it from water to land', so the location of the battle was near a watery area. As stated above, Spider's weak spots were on its legs and after Wander had hit (and perhaps shot) all six of them, it would have 'destroyed its posture' and caused it to fall. The player would then run up to where Spider fell down and be able to jump into his open mouth and stab its major sigil(s). This probably had to be repeated at least once.
The player also had to evade its legs for they were used to attack. In the OPM demo of the game, Wander had the ability to swing his sword sideways while on horseback. This was the main way to target its legs.
It is rumored that there were other reasons for removing Spider from the game. It is said that the battle was too difficult, because the colossus had an instant kill attack and hitting its legs while moving through the area with Agro was deemed too hard.
The name fans gave to this unused colossus, Aberth, is Welsh for "Sacrifice". It is unknown why this particular name was chosen, but it may have something to do with the removal of the flawed colossus being considered a "sacrifice" to ensure the game underwent a smooth release.